Discussion:
Spring rts
Pepijn de Vos
2010-02-07 17:10:30 UTC
Permalink
Hey,

I'm currently playing an open source RTS called Spring.

Spring includes a few AI players that do quite well in managing all units in general, but I noticed individual units perform quite bad.
I discovered that with simple things like keeping your units apart and moving you can increase their chance of surviving significantly.

Consider a basic unit like the plasma kbot, all it does without a lot of micro management is walking straight towards it's enemy, stand still and shoot.
I can beat a much stronger unit if I just keep walking around it, but such a thing is not easy to manage for more that 3 units.

Since you guys write bots that do this individual stuff all day, I was wondering if some of you might be interested in writing/porting some clever targeting and moving for Spring bots.
Spring includes a Java AI interface and helper AIs can be written in Lua.

Bye,
Pepijn

------------------------------------

Yahoo! Groups Links

<*> To visit your group on the web, go to:
http://groups.yahoo.com/group/Robocode/

<*> Your email settings:
Individual Email | Traditional

<*> To change settings online go to:
http://groups.yahoo.com/group/Robocode/join
(Yahoo! ID required)

<*> To change settings via email:
Robocode-***@yahoogroups.com
Robocode-***@yahoogroups.com

<*> To unsubscribe from this group, send an email to:
Robocode-***@yahoogroups.com

<*> Your use of Yahoo! Groups is subject to:
http://docs.yahoo.com/info/terms/

Loading...